Some motion graphics I did for a game, but all rendered in real-time! I animated it in 3ds Max, exported to Unity, then set up animation scripts and materials in-game. I also animated the opacity values separately in Unity for technical reasons. A simple animation, but it added a little life to a small portion of the main menu!
Graphic Design by Stuart Kim (stuartkim.com)
Rigging and Animation by Bailey Kalesti (formapictures.com)
Images owned by Amazon Game Studios
Music: "La Vie En Rose" by Louis Armstrong
Real-Time HUD Animation